Vocation
Promotions boost characters that increase health/mana growth and attack speed.
More about Promotion/Reborn you find here: Promotion/Reborn
Vocation | Health | Mana | Damage | Defense | Healing | Role | Weapons | Damage scaling | Armors | Description |
---|---|---|---|---|---|---|---|---|---|---|
Knight | 10/10 | 1/10 | 6/10 | 10/10 | 5/10 | Tank/Off-Tank | Swords and Axes | Melee Fighting, Physical Damage Level, Weapon Attack |
Heavy Sets | The best tank in the game. He has better taunt and his armor and defense is increased by 30% but his damage is lower compared to the Paladins. |
Paladin | 10/10 | 1/10 | 7/10 | 8/10 | 6/10 | Off-Tank | Swords and Maces | Melee Fighting, Elemental Damage Level, Weapon Attack |
Heavy Sets | He has a good defense and a lot of health which allows him to withstand more damage. His damage is magical and deal more than the Knights. |
Sorcerer | 1/10 | 10/10 | 10/10 | 1/10 | 7/10 | DPS | Wands and AoE Wands | Magic Power, Elemental Damage Level, Weapon Attack |
Magic Sets | Sorcerers deal the highest AoE damage in the game, but his life prevents him from receiving a lot of monsters. |
Druid | 1/10 | 10/10 | 4/10 | 1/10 | 10/10 | Support | Wands and AoE Wands | Magic Power, Elemental Damage Level, Weapon Attack |
Magic Sets | Druids are supporters of the team, thanks to them each team becomes stronger and will be healed from damage. He has a large amount of spells that support the team from damage resistance, increasing damage and healing. |
Archer | 5/10 | 4/10 | 9/10 | 4/10 | 5/10 | DPS | Bows and Crossbows | Distance Fighting, Physical Damage Level, Weapon Attack |
Light Sets | Archers deal the greatest damage to a single target, which allows them to defeat bosses and players faster. His damage is physical and he has a lot of Critical Damage buffs. |
Shadow | 5/10 | 4/10 | 8/10 | 5/10 | 5/10 | DPS | Bows and Knifes | Distance Fighting, Physical Damage Level, Weapon Attack |
Light Sets | Shadows deals high physical damage to one target. His spells and buffs weaken the damage dealt by targets. |
Starting Vocation
Vocation | Health per Level | Mana per Level | Attack Speed |
---|---|---|---|
Knight Paladin |
25 | 5 | 2.0 |
Shadow Archer |
22 | 15 | 2.0 |
Sorcerer Druid |
20 | 25 | 2.0 |
After First Promotion at Level 100
Vocation | Health per Level | Mana per Level | Attack Speed Second per attack |
---|---|---|---|
Elite Knight Royal Paladin |
25 | 5 | 1.7 |
Hidden Shadow Swift Archer |
22 | 15 | 1.7 |
Master Sorcerer Elder Druid |
20 | 25 | 1.7 |
Second Promotion
After 500 Level - Reborn on 500
Vocation | Health per Level | Mana per Level | Attack Speed Second per attack |
---|---|---|---|
Warrior Holy Paladin |
45 | 7 | 1.5 |
Dark Shadow Sniper |
40 | 20 | 1.5 |
Wizard Shaman |
35 | 40 | 1.5 |
Third Promotion
After 1000 Level - Reborn on 1000
Vocation | Health per Level | Mana per Level | Attack Speed Second per attack |
---|---|---|---|
Slayer Saint Paladin |
55 | 10 | 1.25 |
Void Shadow Deadly Sniper |
50 | 25 | 1.25 |
Wizard Shaman |
45 | 55 | 1.25 |